Arquivo do blog
segunda-feira, 28 de dezembro de 2015
MONSTER CASTLE: NEW AND INNOVATIVE STRATEGY GAME
Mobile game players, especially players strategy games, I bring in this article a game that will not leave you indifferent. I bring a game of strategy and management that do not doubt to try if your type of game. When I saw I had to analyze this game I thought, "another game of strategy, sure another copy of Clash of Clans" but no, I took a surprise and saw that although the dynamics are similar, the game innovates and offers a new vision . Our "base" building construction will not be crazy. Our base will grow at a castle high, adding plants to our castle level as we move forward. The gameplay also see something varied. A game that increases its number of downloads every day and increasingly content to its users. Monster Castle is a game developed by Sixjoy Hong Kong Limited and is available on major networks for downloading. It is free to play but contain internal micropayments. This game also has achievements. Playing Monster Castle Every game, although sometimes it may seem, it has a history and objectives. The history and objectives of Monster Castle is to defend your throne fearsome nerve repellent and Sam. To defend you have to prepare to defend your castle well and help your allies: orcs, goblins, witches and assorted monsters, spells also not forget that we will unlock and some other trap more. Monster Castle has several forms of gambling. One is the more or less described as fighting Sam. This mode so to speak will be single player. We will have to make different combinations of troops and defeat the troops of Sam. Another form of the game is the multiplayer mode in addition to train troops to defeat other players, we will strengthen our defenses against attacking us and as the ultimate form of the game but actually belong to the above, it is to belong to an alliance to defeat other in fun wars that we will get the next warrior. Trailer Analysis Monster Castle Monster Castle categories Gameplay: Monster Castle is a fairly simple game to play. You will have a small tutorial that will see the basics when it comes to place defenses or train troops, yet not exist if the tutorial, the game is completely intuitive. It also has a wizard that will have available at any time for any questions that might exist, and if not, then we have here. Graphics: This is a game with a childish design, as far as art section I mean. Deformed faces, decompensated bodies ... but this is what makes the game a funny and endearing game. It has a good finish and colorful artistic design. Sound: Monster Castle is not a game that has a great sound effect. No it features a large BSO or large effects, but the sounds that accompany the game fit perfectly with the dynamics of the game and with the other elements. It's not a bad job. Final Verdict: An easy and accessible game for all players. With a good gameplay and variation in the gameplay, it's a game that will not leave us indifferent and even now does not have a large number of downloads, these increases at a high level on a daily basis. As last thing to add about this game, I will say that having a big plus we liked all the players and the ease of obtaining resources by other than the typical game pay2win. Will you manage to beat Sam?
sexta-feira, 25 de dezembro de 2015
Play games to enjoy Christmas
In addition to the various customization possibilities and activities related to Christmas, there are also options that cater specifically to provide fun moments, like the games with Christmas theme.
Bouncy Bill
The game is already known of Android owners brings a unique version to celebrate Christmas. In Bouncy Bill, you must overcome the challenges that arise in the course of the scenarios to get to the end of the path, which symbolized by a red cap of Santa Claus.
Santa Rockstar
Quem gosta de fazer um som, provavelmente prefere um game voltado ao meio musical. Para essas pessoas, uma boa opção é Santa Rockstar: é uma versão natalina do Guitar Hero. Neste aplicativo, o personagem principal é um Papai Noel roqueiro que aparece todo moderninho e com roupas rasgadas. Divirta-se salvando o Natal ao comando do velhinho benfeitor e músico.
Doodle Grub Christmas Edition
Este game imita um pouco a jogabilidade do clássico Snake (ou “Jogo da Cobrinha”), no qual você deve controlar uma espécie de minhoca ou cobra para que ela colete todos os objetos presentes em cena – sem esquecer-se de desviar dos bichinhos malvados, que podem fazer a partida ser encerrada. A diferença desta versão para as demais é que Doodle Grub Christmas Edition traz enfeites e personagens natalinos para ilustrar as partidas. Em vez de coletar objetos comuns, o jogador deve pegar pacotes de presentes, além disso, é preciso desviar de árvores de Natal malvadas.
The Best Christmas Game Ever
Com uma música de fundo típica natalina, The Best Christmas Game Ever traz um passatempo superdivertido para os donos de Android. Neste jogo, você deve controlar a pista que vai ser percorrida pelo trenó do Papai Noel, sendo que é preciso ficar atento ao diversos obstáculos que aparecem no meio do caminho, como ávores de Natal, pinguins e cubos de gelo. O objetivo principal do game é coletar a maior quantidade possível dos presentes que estão espalhados pelas quatro pistas do cenário. As partidas duram o tempo exato da canção que estiver sendo reproduzida, mas podem acabar um pouco mais cedo, caso você se distraia e deixe o trenó trombar em algum dos obstáculos.
Beyond Ynth Xmas Edition
Em Beyond Ynth Xmas Edition, a sua missão é controlar o pequeno besouro vermelho em diversos cenários diferentes, no quais é preciso usar o raciocínio lógico para descobrir a melhor forma de seguir adiante, superando os obstáculos. O objetivo é devolver para o Papai Noel os presentes que caíram do trenó durante a viagem de entrega. Portanto, seja rápido e desvendo os mistérios para conseguir entregar os itens a tempo. Christmas Story Como nessa época do ano, fazer compras costuma se tornar uma das atividades mais realizadas pelas pessoas, nada melhor do que brincar um pouco justamente com esse processo todo. Em Christmas Story, você comanda uma loja de presentes na qual vários tipos de consumidores, principalmente crianças, entram o tempo todo para garantir uma lembracinha para alguém.
terça-feira, 22 de dezembro de 2015
Mobile Strike is one of the most outstanding games for Android
Check out the games that stood out this week on Google Play. Mobile Strike is the new game from the same producer Game of War, bringing the classic strategy of smartphones into the modern era. Another title that caught attention was Lifeline, a textual game that surprises for longevity and quantity situations. Get the list. Google discloses list of best games for Android 2015 - MOBILE STRIKE (Free) Mobile Strike is a strategy game that focuses both on the defense of the territory, as the attack on the enemy bases. From the creators of Game of War, the title mix fighting with management capabilities. Create alliances and build your reputation in a fun and competitive online game. Mobile Strike is lightweight and runs well on any smartphone with Android.
You can check out this game in the downloads section within our site!
quinta-feira, 17 de dezembro de 2015
TV commercial for Game of War has Mariah Carey
The Machine Zone decided to invest in an advertising campaign at least unusual to promote the game Game of War: Fire Age: a combat video full of humor and with the participation of the American singer Mariah Carey. In advertising, we can see two combatants for help via a button on the smartphone. The first time they request help, a knight with a magic sword appears; when asking for more help, a warrior with an ax comes up with his troop. The help WTF level brings a warrior with his mighty hammer. But in the end, Maria Carey appears and hits the dragon with an arrow announcing that it is "time to be a hero, too expensive" for both characters. Of course the music that rocked the commercial is "Hero", the singer herself. This second campaign is not the first time that the developer calls for a TV commercial to promote their game. The company launched this year during the Super Bowl (the final of the American football league), another part advertising executive with the American model Kate Upton. Revenues from mobile games are increasing every year and estimates Newzoo point to a value of 30 billion dollars only in 2015. This justifies the advertising campaigns on TV, which reach far more people than a campaign on Facebook, for example. Casual games on TV Also, unlike console games, casual games are usually available in any current smartphone equipped with Android, iOS or Windows Phone, which makes television campaigns even more effective. Another positive point is that the TV becomes the most reliable products the internet. The company did not disclose the amount paid in the campaign, but it is believed that the cost has been between 750,000 and 1 million. Considering that the company may be profiting about a million dollars a day, it is an investment with a great return.
New video gameplay of Plants vs. Zombies: Garden Warfare 2 is released
PopCap Games released a new gameplay video Plants vs. Zombies: Garden Warfare 2 on Thursday (17), showing a new shooter map involving the notorious plants that hate zombies. The map is called Backyard Battleground, and as the name lets understand, is set in a yard where you can face wave after wave of enemies. In Garden Warfare 2 for the first time, the plants are on the attack. Plants vs. Zombies: Garden Warfare 2 comes out on February 16, 2016.
New God of War is officially in development

The Santa Monica Studios is officially developing a new God of War. The information came this weekend, as he answered a few questions for the PlayStation Experience in Las Vegas, the creative studio director, Cory Barlog confirmed work on the new game. Barlog did not go into much detail, but said this time the game will not be a prequel. There is a possibility that the franchise win a reboot. But there is still no release date, the game should still be long to be released, Barlog said more details of the game should only go out in the next two years, which means that the development is still in its infancy. There are rumors that the franchise could even dispense with Kratos, bringing a new character as the protagonist.
Confirmed: game Asphalt 8: Airborne will be available for Android and iOS
Good news for those who like to play racing games on mobile devices, especially for anyone who is a fan of Gameloft Asphalt series. The developer confirmed that the new game line, Asphalt 8: Airborne, will be released for Android and iOS and reach both the Google Play app store as in Apple Store September 22. The game will follow the same style of the previous titles, with beautiful tracks, cars of various brands and great graphics - possibly even better. Little is known about the Asphalt 8: Airborne so far, but the expectation is that it will provide hours of satisfying gameplay for players to step on background and mercilessly in order to be as fast on the asphalt. Gameloft also announced an event that will take place in São Paulo on September 20 for the official announcement of the game - probably will be announced details and surprises that the game will bring.
"Sonic Dash" gets 'Android version'
Free, the 'endless runner' "Sonic Dash" has a new playable character this week: Andronic, the Droid Hog. Exclusive Android version of the game, the character has no special ability as well as his bizarre appearance, which blends the Android brand mascot format with Sonic hero. To unlock it, players must first use the Android robot in 50 matches. "Sonic Dash" is available for Android and iOS. Following the style of gameplay popularized by "Temple Run", he gets free upgrades with good frequency.
Modern Combat 5 - Information, Gameplay and release date!
Hello everybody, in this post I bring all information on the long-awaited game "Modern Combat 5" Here we only put information such as: Date, Game Play, price, etc. When the game out, we will make available for download on our website as another "I am Android." Stay tuned !. Description: The story begins in the city of Venice and focuses on Phoenix, the main character of the game. He was sent on a special operation to intercept the transport of weapons of mass destruction of a known terrorist organization. The story then moves to Tokyo, where Phoenix needs to fight a completely anarchic environment and has yet to convince its allies to accept an uncomfortable secret. At the end of the game, the player will have visited beautiful surroundings of Venice and Tokyo in a thrilling adventure full of action. Modern Combat 5, the new Gameloft shooter game for Android and iOS, the IGN the game is scheduled to launch this month yet (June). When in doubt, I believe the launch near the end of the year is the most likely date, given that Gameloft has very set to launch this month yet, Gangstar Vegas on Android for example. As a bonus, we got a new gameplay video that shows news as the possibility of being atigindo by gunfire, drop to the ground and continue shooting (pure realism!). Also new are the effects with water reflections that are incredibly realistic. Characters: Assault - well balanced, this class allows you to carry enough ammunition and cause good damage. The main weapons are machine guns and pistols. It is effective in fighting medium reach. Heavy - the highest resistance to damage out of all the options. It can be equipped with shotguns and grenade launchers. Recon - the former the opposite. The Recon is faster, but has limited protection. You can use small machine guns and pistols and specializes in combat short distance. Sniper - have good aim? The Sniper is for you. Because it do better over longer distances, it is essential that you find key points on the map to hide.
DARKSIDERS 2: DEATHINITIVE EDITION
This Night I'll Possess Your Corpse
When the IGN USA published the review of Darksiders 2 on PlayStation 3, Xbox 360 and Wii U, the game received a 7.5 score of 10. Here is a summary of what we talk about the game in 2012: "Despite the problems, I had to move on in my journey with Death because Darksiders 2 is simply a fun game. The RPG elements and action to-the-point make solid game, but it's a shame that so many problems disturb the ambition and grandeur that Developers title yet would like to have if you love action games and adventure, for sure will be worth taking a look at Darksiders 2 -.. but do not expect the game to reach the feet of his rivals " Three years after its original release, the game of Vigil Games is back for PlayStation 4 and Xbox One with the new version Darksiders 2: Deathinitive Edition. This remastering takes all the puzzles, exploration and loot system from the original game, wraps like a big DLC and makes everything more beautiful with its renewed graphics at 1080p and 60 frames per second. Definitely, this is the best version of the title, but it is not a must have for those who have completed the journey of Death before. The mechanical and playability Darksiders 2 holding the interest in most of the time. The combat system continues to be inspired by the light and heavy air strikes and God of War. Open way through hordes of creatures is nice and receptive, especially at 60fps. The addition of all the extra content packs serves as a great bonus, even though most are new weapons and armor that will end up getting lost during their journey. Walk through the colorful world of Darksiders 2 horse and collect dozens of missions in the way leave the game with a guy over MMORPG. Although the graphical improvements do not change the fact that the story is bad, the different environments make exploration a pleasant experience, especially when the player enters any of the fantastic dungeons that the map offers. Yes, the dungeons of Darksiders 2 are clearly inspired by the franchise The Legend of Zelda, but they unfold in interesting and satisfying ways. The player must solve clever puzzles that require full attention to the environment, and, in the process, you can find new weapons or tools that act as a great sense of progression. That said, there is little here that makes me want to start a second round in this adventure of 30 hours, so that the Deathinitive Edition serves more players who have lost the chance to get their hands on the game in the version of the past generation. The Darksiders 2 VERDICT: Deathinitive Edition brings gamers PlayStation 4 and Xbox One the diverse world, interesting dungeons and the great loot system that already found in the original game. Obviously, the story continues dull, but the new version of this adventure should appeal to anyone who still does not know the game.
Full steam ahead !!
I never have been a connoisseur of cars, let alone a racing enthusiast or powerful vehicles. I am the kind of person who needs Google it warns the driver when the application "I am in Sienna." So, I am not a big fan of racing games - at least those with real cars. The big exception was ever Need for Speed, who conquered me with his less realistic footprint, diverse racing styles and this fun game of cops and robbers more than 200 km / h. Need was the cart's play for those who do not care much about the intimidating realism of a Gran Turismo or Forza. It was also a series in which the car was less important than what you did to him. Fun it was to increase its powerful with stickers, fancy bonnets and a "beautiful" pink neon color. Demote is art and shaving part, as they say. The good news for those who are fan of the franchise is that the new Need for Speed, developed by Ghost Games, brings everything we could expect from a game Need. Illegal cracks with tuned cars, the skid disputes in dangerous curves and the catch-up with the police are there. The vehicle customization also follow firm and strong, with many different options to make your car run the way that suits you. Even scenes with real actors to tell the story of the game, a clear reference to the Underground and Most Wanted times are back. Giving that mischievous zerinho, and do not want anything The bad news is that, unlike past games in the franchise, Need for Speed 2015 tries to do a bit of everything and ends up skidding on the runway. While Criterion studio focused their efforts on the beef between police and underground corridors both Hot Pursuit as in Rivals, newcomer Ghost tries to bite off more than you can chew, putting police chases, traditional races, skid competitions and other events in the same package . The result is that no style received the attention it deserves, and the experience ends up getting a shallow well. The new Need, the police chases are not strained as they were in Hot Pursuit and Most Wanted. Drift disputes are not fun and flashy as the Underground games. The cracks are not exciting until the last second as almost every game in the series. Perhaps if he had given a greater focus on some of the aspects that define the series, the Swedish studio Ghost Games was more successful in its initiative to renew Need for Speed. The inexperience of Ghost Games is most noticeable on some technical aspects of the game, especially in the artificial intelligence of the opponents corridors and the police. In some events where the goal is to overruns in sync with a group of pilots, lack of coordination of other runners can be unnerving. But nothing beats the stupidity of the police, who allow themselves to shake off easily and do not call reinforcements or when you hit against their car several times in a row. Police for who need police Fortunately, these problems do not prevent the game is fun. The controls respond very well and the changes you make in your powerful are remarkable. Change the tire grip and the car will surely slide over or become more firmly on track. Increase handbrake resistance, and you makes your life easier time to stop the car. There are quite a lot of events, and the ability to get out of a dispute overruns straight to a police chase does not let the game become almost never cloying. And when you really get sick of running, you can return to the garage and play to make the car more angry, cool, radical or just ridiculous the fictional Ventura Bay. The options and the variety of customization are such that, while tunava my Camaro, had the same feeling when I'm creating a MMORPG character: "I will spend more time perfecting this car than playing with him." Cars "angry" (or not) Obligatory online mode also compensates for the game's problems. You can find other players for always night city streets and challenge them to a rift. Against other players, the races are certainly more challenging and exciting than against the AI. The problem is that, to always have to be connected, there is no option to pause a race in the new Need for Speed. If you need to go to the bathroom in the middle of a rift, get ready to turn laggard. And remember that the game has a story told through scenes filmed with real actors. Because I left it to the end of the review? Because this story makes no difference almost none for the game. It is the good old script porn: just a warm up for the action that matters. Who should play this game who likes an unpretentious racing game and without much concern for realism can find some good hours of fun in Need for Speed. Fans of the series will certainly surprising changes of direction that the franchise has now taken that is being developed by a new studio, but the essence remains the same: clandestine races, dangerous skidding and a police officer or another to try to keep us in line. THE VERDICT The new Need for Speed was a litmus test for the fledgling Ghost Games, I needed to prove to be able to take a franchise both name and tradition. In the end, despite the inexperience of the studio have caused some problems to the game, they could at least try to understand what is Need for Speed. It is likely that things will improve quite going forward but as a first attempt, the Need for Speed 2015 can still be worth a few hours of your time.
TUMBALACATUMBA
Lara Croft has gone through a lot during the reboot of the franchise, released in 2013. Alone on an island, the young and inexperienced archaeologist was forced to become an adventurer in search for survival. Already in Rise of the Tomb Raider, available from November 10th only for Xbox One and Xbox 360, Lara has more experience and his journey aims to acquire a valuable artifact - the source of eternal life. Rise of the Tomb Raider picks up everything the first game was good and makes it even better, and bring new nuances to a semi-open world full of secrets, relics, action and beautiful landscapes. At the same time, the narrative reveals one Lara Croft demonstrating their deeper motivations, determined to honor the legacy of his father, also an archaeologist. In the plot, Lara finds himself obsessed with the Divine Source, relic that supposedly brings immortality and was investigated by her father, Richard Croft. The problem is that she is not alone in this endeavor - the Trinity organization, which acts as an antagonist, tracks your steps and want to do everything to get the artifact before the adventurous. Not to enter the area of spoilers, I will say only that the pair of villains who heads the Trinity does not see boundaries between what is right and wrong and demonstrates how far the expression "whatever the cost" can mean. The script is well written, has turns and does a good job of putting Lara in the spotlight, highlighting the evolution of her since her first adventure to the point where it is now, an experienced explorer with new ambitions and abilities. The voice acting in Brazilian Portuguese takes a while to please the ears, but it was well executed to the extent that the emotions experienced by the protagonist are well transmitted by voice. Ie, it is not difficult to empathize by Lara Croft Brazilian. In a long journey that passes through Syria and runs through the icy mountains of Siberia, the protagonist has more mobility than ever, armed with new tools and utensils - using a junction in rope with his ax-pick, it can perform improbable jumps . With the bow strings can fix one point to another to create a zip line. With the arrows, you can create "platforms" to climb a wall. Options abound for the player, who must develop their sense of space and perception to identify the best way to progress and solve the puzzles of the tombs and caves. The exploration of the Tomb Raider world takes place in an almost totally free because some sections are unlocked with the advance of the main story. Upon arriving in a new area, the player can take your time investigating every corner of the scenario and progress with the campaign when you want. It is in these situations that one of the best feelings of Rise of the Tomb Raider flowers - discovery of tombs, ruins and crypts. The "Challenge tombs" as they are called in the game, are the true asset of title, providing complex puzzles and rewards that unlock elderly skills to Lara Croft, rescuing the essence and solidifying again Tomb Raider formula. In confrontation with the forces of the Trinity, Lara is far from being a helpless woman. Armed not only with the bow and arrow, but with pistols, shotguns and machine guns, it can create ammunition and explosives at any time. This causes clashes are lethal and fast to both sides. Playing in difficulty "veteran Pathfinder", it would be something equivalent to "Hard", takes just a few shots to get the protagonist in danger of death - and looks that enemies are good sights. To say nothing of the lack of stormtroopers accuracy in Rise of the Tomb Raider. However, the match is not very environment, to the extent that no remarkable enemies which require a different approach, which makes the mechanical like any other third-person shooter. The possibility of stealth eliminations is an attractive either, but in the end, there is a great reward in silently take down an entire enemy camp, except personal satisfaction. The player to earn some extra experience points, but it's nothing significant. In certain areas, it is virtually impossible to pass unnoticed because the enemies are very close, which makes a killing without eventually be detected. Another point in relation to the combat system is the need to push a button to collect the spoils of the enemy dead. In a battlefield where you end up with more than ten soldiers spend individually on each of them by pressing the X button becomes something tedious. There's even unlocked skills that increase the chance to automatically collect items at slaughter (is neither a guarantee), but the question arises: why not just go over to pick up the items and suddenly, include more interesting skills to acquire? The fact that the anti be mostly generic would not be a problem if there were so many. The campaign takes Lara Croft fantastic and beautiful places, but the relationship between confrontation and exploration of tombs weighs much more in favor of the shootings. Maybe some "Challenge tombs" could be included during the campaign, or at least with puzzles of equivalent complexity. Speaking of breathtaking scenery, the graphics of the game are excellent, except for some overlapping problems (the famous clipping) and the drop in frame rate in certain cutscenes. Incidentally, Rise of the Tomb Raider would benefit greatly from a "photo mode" to facilitate the capture of its stunning scenery. It is noteworthy attention to detail in all environments - whether in forests, caves, mountains or valleys, each corner has some object, skeletons, relics, jewelery, murals, drawings on the walls etc. Players observers will have eye candy everywhere. Finally, it is worth highlighting the transition between cutscenes and gameplay, which is made smoothly and makes more fluid and cinematic experience. Who should play this game? Tomb Raider franchise fans definitely need to play Rise of the Tomb Raider. It is an indispensable experience that offers a full narrative of adventure, action and turns. Those who take pleasure in the discovery of unknown will also feel at home in time to deviate from the campaign and explore never before visited corners. It is also a good game for players of mind collector, since there are many documents and relics to be collected whose function is to give more background to the story. THE VERDICT The production of exclusive Crystal Dynamics for Microsoft consoles take what he had done good in the franchise reboot, it makes it even better and add new features that solidify the return of the classic formula Tomb Raider. The game has the strength of the semi-open world where the player has control over your time and you can explore at will, finding hidden tombs and uncovering ancient secrets. It is the chance that we see a Lara Croft still young but determined as ever, while you need to take difficult decisions and has its more emotional side fully exposed.
JOGOS VORAZES: A ESPERANÇA - PARTE 2
Hunger Games: HOPE - PART 2 REVIEWS
Three years after the release of the first film, the film adaptation based on the literary trilogy by Suzanne Collins comes to an end in Hunger Games: The Hope - The Final. In Brazil, the fourth and final Twilight film premiere on a Wednesday (18), a day before the world premiere. After driving Catching Fire and Hope - Part I, the filmmaker Francis Lawrence returns to put an end to journey the protagonist Katniss Everdeen, played by Oscar winner Jennifer Lawrence. The long room starts exactly where the third over, showing the grim consequences of the attack of a Peeta Mellark (Josh Hutcherson) mentally unbalanced. Katniss, determined to kill President Snow (Donald Sutherland) with his own hands (or arrows), is still a sea of mixed feelings: compassion, anger, fear and love. The climate of war between the capital and the districts in Panem is more heated than ever. While Snow strives to protect his reign, the ambitious plans of Alma Coin (Julianne Moore), leader of the rebellion, are clearer to the extent that it becomes colder and detestable that the president of the Capital. Unfortunately, none of the characters is strong enough for us to offer a memorable antagonist. Although Coin is more convincing than Snow, both have weak dialogues and slightly menacing scenes - obviously the Peacemakers Army Snow and his traps are the main problems of Katniss and her group of friends, but the president is only a fragile body behind every action. What makes Snow to be a more interesting character that Coin is that he knows Katniss well enough not to underestimate her, and gets to be impressed with their determination and their remarkable ability to escape death several times. If Hunger Games lacks a memorable villain, intense action scenes are not lacking to the film. After spending hard time in the first film and In Flames Arenas, Hope - The Final puts Katniss and a rebellion group, led by Boggs (Mahershala Ali), within the Capital, where Snow spread "cocoons" with pitfalls as lethal of the Hunger Games. Here you can notice how the narrative of the series has evolved over the four films - the fervor of the Games until the war between the Capital and the Rebellion - while remained true to its origins. The stage set by Snow in the Capital is a deadly new show full of dangers. Caesar Flickerman (Stanley Tucci) transmits the conflict like a new edition of the Games, and the Panem station retains the familiar display "memorial" to participants who died during competition - which in this case is the spirit guerra.O maternal Katniss continues to cause intact in the final chapter. Even after witnessing the merciless Snow attacks, she is willing to lose his life to eliminate the president of Capital, but at no time think about sacrificing your friends or innocent civilians for the sake of victory. Knowing that this is the weak point of Katniss, Hope - The Final puts the heroine at its limit. Experiencing a roller coaster of emotions, the interpretation of Jennifer Lawrence as the protagonist of The Hunger Games is exceptional. The brave girl from District 12 to its rise as the Thrush, a symbol of rebellion, it is impossible to imagine Katniss Everdeen being played by another actress. Hutcherson also deserves mention for playing a bipolar and tragic Peeta, while Woody Harrelson continues charismatic in the role of Haymitch Abernathy. The well tied screenplay by Danny Strong and Peter Craig brings a pace almost flawless for Hunger Games: The Hope - The Final. The film does not hold too much in any of the scenes, and all times look exactly last necessary. Even the honeyed stretches between Katniss and Peeta are not unpleasant, as the last part of the adaptation does not force kisses between the couple - because Peeta remains unstable in most of the time. On the other hand, most of the deaths and turns of the film can be easily provided by those unaware of the conclusion of the franchise. Still, the outcome Hunger Games does not disappoint those expecting a happy ending and hits to bring an extra dose of drama with the loss of some charismatic characters. VERDICT The Hunger Games marked a generation. Maybe not in the same manner and intensity that Harry Potter and Lord of the Rings, but his narrative was able to arouse the attention not only of teenagers but also a more mature audience. It's hard to beat the quality of the second film in the film franchise, bringing a spectacle impossible to be forgotten. However, Suzanne Collins books of the fans will like The Hunger Games: The Hope - Final, which closely follows the outcome of literary works. Even with unconvincing villains, the action scenes, the twists and beautiful performance of Jennifer Lawrence ensure that the last film in the franchise Hunger Games a memorable experience
THE DEVIL, OR WHITE WALKER IS IN THE DETAILS
There is no denying the effect that Game of Thrones has readers and audience of the TV over the world and Brazil - for those who do not know, we are already the world's second largest audience of the series produced by HBO. Its mix of fantasy and brutal political plot unfolded in various types of translations and adaptations, such as board games, comic books, among others. It's always a risk, however, when it decides to create something original. And so is the script of Game of Thrones - The Telltale Series: even if approved by George RR Martin, characters, right places, and the main plot was prepared by the game company. Obviously the good work in games like Borderlands and Tales from The Walking Dead lends to some renown and security developer, but it is also true that no idea is unquestionable, with original or not. The journey by the new addenda to the world of Westeros created by Telltale has moments of pure genius, which are formed precisely because of the choice of originality. Others, however, are simply problematic. For example, I love to see North Grove, one of the game's scenarios within the books and the TV series (and perhaps this to happen, since Martin may have given a hint to developers). For the biggest fans, I ask, does Benjen is there? Even the game helped the Internet and Reddit to create new theories about the plot, many involving North Grove and Ironwood. Ironwood is a type of tree that grows in Westeros in the territory protected by the family protagonist of the game, the Forresters. It turns out that the wood is actually mentioned in three of the five books in the series, and can be linked to the art of creating DragonSteel. In fact, there are so many possibilities in the details of the game we could do just a text about it. Who wins and who dies Therein lies the White Walker in the details. First, we can pay attention to the choices: however much they may seem simplistic, it is the smallest of them that really affect the fate of the characters you control. Game of Thrones - The Telltale series is not as bold as one Until Dawn, for example: that is, the central characters are going to die or live independently of your actions. Your choices determine just how these events happen. Unless you err in one of the Quick Time Events so common in developer kits, there is Valar Morghulis ("all men must die"). And since we are talking about Game of Thrones, you can prepare for a bit of brutality and terror, because there are many swords tucked into various members of the human body. I could not expect less than that. The exploration of the game is the small choices that can generate different dialogues, and open new possibilities, and here's the cool part is that for those who enjoy knowing the games from cover to cover. The most impressive are not necessarily the consequences, but figuring out the percentage of people who have made the same choices you. Some of the most important alternatives until they reach 60 or 70% consensus, while many are well divided. What remains is a strange feeling at the same time, their choices and not care. This disproportionality can also be found in the script: while on the one hand, you will probably be identified and thus worry about one of the members of Forrester House (there are many unique types that would swallow in different archetypes, so it's easy to love at least one), secondly, not all flows with the same intensity. The meeting with well-known characters of the series is one of the highlights of the game. Lena Headey, Natalie Dormer, Iwan Rheon, Peter Dinklage, Kit Harington and Emilia Clarke narrate their counterparts with primacy, but the debate with Tyrion is what draws the most attention by the character's charisma and his devotion to political schemes. On the other hand, you can often feel that certain words do not quite fit, especially with respect to Mira Forrester and Margaery Tyrell. Avoiding spoilers, it can be said that there is a certain contradiction in the script and in Margaery speeches that leave the player a bit confusing. "Do it". "Ah, but you did it too well, I'll give you a little scolding." What do you mean? For fans of the series, building lines could also earn an extra dose of polishing and a little more eloquently. There is no person in the seven kingdoms that do not know it is worth noting that the Game of Thrones mechanics are very similar to The Walking Dead or the The Wolf Among Us. As much as Telltale has created history in founding point' n'clicks with the addition of Quick Time Events, there is always the moment that the formula must evolve to not fall into sameness. In this respect, there is nothing that the player can expect from different or unusual. In terms of artistic choices, the graphics of the game follow the same tradition that Telltale used in their other games. In Game of Thrones, however, is even more apparent the need for better modeling and further elaborated textures. In contrast to the characters, scenarios appear as beautiful paintings and enrich the experience. I wish the same care was applied to the figures in the foreground. Still, the most important is to give the players what they were promised. And in many ways, the game fulfills the vote. There is some cinematography by using the same cuts of the book or the series in which the characters are located worldwide, and the player switches the focus and the protagonist as the tension increases. At the same time, it is clear that this is a title for fans already consolidated Game of Thrones, since history does not lose any time to explain the rules and the history of the world. The most important is that the player will feel hopeless, tense, and ready to make mistakes, even trying to do the right thing. This is the true aura of Game of Thrones: no win some costs, all defeats all cost. The end of the tale, however, is so fast that barely enough to notice whether or what are the consequences of all their actions. Some portions of the script are lost against the outbreak of the last episode, which causes a nuisance, fueled by questionable parts of the plot and the numerous hits the key "q" (it's always the same key). Telltale makes it clear that is already developing the second season. That may be the perfect excuse for the redemption of some mistakes in the first. The truth is that, even though it has its flaws, I look forward to the next episode, and I'm happy to spend my time discussing new theories conspiracy forum before its release. At the end of the tale, the homage of Telltale creates excitement and immersion for fans who do not mind pressing the "q" so many times in a row. Who should play this game if you are as Game of Thrones fan who has spent months (counted) of his life developing theories with friends or Reddit, you should play, and then join the discussion. If you like Game of Thrones and tense political climate, or likes to say "I would never talk that" among the episodes, you can try to prove it. And finally, if you love a point'n'click mixed with QTEs and understand the basics of Game of Thrones, you will deepen. THE VERDICT With a formula that begins to spend more that still generates enough money to not need to be evolved, Game of Thrones - The Telltale Series features beautiful panoramic images, interesting characters, and incredible moments. Some, not so much. The script of competence does not remain exactly fluid in every episode, but it is worth the moments of success, they are special. The same can be said of choices: they matter more in detail in the narrative and the emergence of what the big issues. Hopefully next season, and that in it the Valar Morghulis be defined not only in intensity but in its entirety
NOT JUST, JESSICA
After we follow the rise of Matthew Murdock in the first season of Daredevil, it's time to get out a bit from the traditional universe of heroes and meet Jessica Jones, second production result of a partnership between Marvel and Netflix. Despite the show being the other side of the same coin, do not expect to find a protagonist who goes around trying to save the entire city. Jessica Jones (Krysten Ritter) has no code name, but is known as the retired heroin, alcoholic detective traumatized and full time. Set in Hell's Kitchen, troubled and dangerous neighborhood of New York, Jessica Jones since her debut episode starts with a great reference series Alias comics. The ambiance created by the producer and creator of the series, Melissa Rosenberg, is what promises to please fans of comics. Besides offering a more adult content than any other production of Marvel - following the Alias mold -, the series brings a protagonist so upset about Jessica comics. Even the show's opening and releasing arts are similar to comics art. All the problems of the past, present and future of Jessica Jones are directly linked to Kilgrave (Human purpura, in Portuguese), villain able to control the mind of anyone who crosses his path. The last of the two characters, however, is unclear in the early episodes. The problems and unhealthy relationship between Jessica and Kilgrave (David Tennant) takes a while to be explained, which gives us a chance to learn more about the current situation of the protagonist. Between bottles of whiskey and sleepless nights, Jessica serves as a private detective solving cases of treason and looking for missing relatives. Besides, it still finds time to flirt with Luke Cage (Mike Colter) and attempt recovery of his friendship with Trish Walker (Rachael Taylor). One of the first cases in the investigative series involves Hope (Erin Moriarty), youth who will end up being one of the pillars of emotional Jessica over the episodes. The drama involving Hope begins and ends in a shocking way, bringing one of the best turns of the series. In the midst of it all, Jessica still maintains a relationship based on professional and personal interests, with Harper lawyer (Carrie-Anne Moss), whose subplot does not arouse any interest and is completely depleted by the central narrative. Said, among other secondary figures, we have Malcolm (Eka Darville), charismatic and faithful neighbor Jessica and Will Simpson (Wil Traval) cop who ends up being a victim of Kilgrave. While Malcolm fills well the sidekick of protagonist space, Simpson's story can get a little confused in the last episodes of the season for those who are not familiar with the Marvel comics. The turning point in the life of a police officer, however, is a full plate for fans of a certain villain of comic books - without naming names, not to spoil the surprise. As would be expected, Krysten Ritter takes more than good in the role of Jessica Jones. His screen presence always drew attention, but this is definitely the best performance of his career. Ritter manages to find the right balance between all troubled feelings of Jessica - a detective who pretends to have a heart of stone to a traumatized heroine who no longer supports witness the death of innocent people. In addition to shine alone, the actress has an amazing chemistry with all the characters involved in the life of Jessica, including her love interest,
Luke Cage. The David Tennant Kilgrave is spectacular. The actor, known for work on Doctor Who, can conquer the audience to bring elegance to one of the most repulsive and hateful antagonists Marvel. Kilgrave not only invades the mind of innocent people, but also sexually abuses his victims - a subject which, by the way, the series comes with great care and without the same intensity shocking of comics. Even after so much cruelty, obsession and coldness, the presence of Tennant in Jessica Jones is something impossible to get bored. A very special care that the series had was with the fact that, in the comics, Kilgrave is literally purple. On the screens, the color is used not only to make up the costume of the villain, but is also present in the form of lighting, objects and scenarios at various times. In a certain scene, Kilgrave gets so mad at Jessica that the blood vessels of your body turn purple, another great way to play with the favorite color of the villain. If Daredevil brought good fight sequences to the universe of Marvel, Jessica Jones was able to exploit sex scenes in a subtle way and at the same time realistic. Nothing adorned scenes, clichés and blindly loving couples. With 13 episodes, the narrative of the show unfolds unhurriedly and brings twists that sustain and Jessica Jones of the main action scenes. Although some storylines not arouse much attention, secondary characters such as Trish and Malcolm add a satisfactory hint of drama, both for the main narrative as to their own stories. Alongside Krysten Ritter, David Tennant plays the best version the villain Kilgrave could get. It was also a great introduction to the romance between Luke Cage and Jessica, proving that there is plenty of chemistry between the couple of heroes. THE VERDICT Jessica Jones is not a series about superheroes. It's about one of the most adult Marvel characters that, although it has given up the heroine's career, still cares about innocent lives. It's about a woman who must overcome the traumas of the past and face the present. For these reasons, Jessica is the most humanized protagonist of the comic book publisher adaptations (at least for now). Finally, after witnessing two successful productions, my expectations and anxiety about upcoming releases of Marvel and Netflix only increased.
After we follow the rise of Matthew Murdock in the first season of Daredevil, it's time to get out a bit from the traditional universe of heroes and meet Jessica Jones, second production result of a partnership between Marvel and Netflix. Despite the show being the other side of the same coin, do not expect to find a protagonist who goes around trying to save the entire city. Jessica Jones (Krysten Ritter) has no code name, but is known as the retired heroin, alcoholic detective traumatized and full time. Set in Hell's Kitchen, troubled and dangerous neighborhood of New York, Jessica Jones since her debut episode starts with a great reference series Alias comics. The ambiance created by the producer and creator of the series, Melissa Rosenberg, is what promises to please fans of comics. Besides offering a more adult content than any other production of Marvel - following the Alias mold -, the series brings a protagonist so upset about Jessica comics. Even the show's opening and releasing arts are similar to comics art. All the problems of the past, present and future of Jessica Jones are directly linked to Kilgrave (Human purpura, in Portuguese), villain able to control the mind of anyone who crosses his path. The last of the two characters, however, is unclear in the early episodes. The problems and unhealthy relationship between Jessica and Kilgrave (David Tennant) takes a while to be explained, which gives us a chance to learn more about the current situation of the protagonist. Between bottles of whiskey and sleepless nights, Jessica serves as a private detective solving cases of treason and looking for missing relatives. Besides, it still finds time to flirt with Luke Cage (Mike Colter) and attempt recovery of his friendship with Trish Walker (Rachael Taylor). One of the first cases in the investigative series involves Hope (Erin Moriarty), youth who will end up being one of the pillars of emotional Jessica over the episodes. The drama involving Hope begins and ends in a shocking way, bringing one of the best turns of the series. In the midst of it all, Jessica still maintains a relationship based on professional and personal interests, with Harper lawyer (Carrie-Anne Moss), whose subplot does not arouse any interest and is completely depleted by the central narrative. Said, among other secondary figures, we have Malcolm (Eka Darville), charismatic and faithful neighbor Jessica and Will Simpson (Wil Traval) cop who ends up being a victim of Kilgrave. While Malcolm fills well the sidekick of protagonist space, Simpson's story can get a little confused in the last episodes of the season for those who are not familiar with the Marvel comics. The turning point in the life of a police officer, however, is a full plate for fans of a certain villain of comic books - without naming names, not to spoil the surprise. As would be expected, Krysten Ritter takes more than good in the role of Jessica Jones. His screen presence always drew attention, but this is definitely the best performance of his career. Ritter manages to find the right balance between all troubled feelings of Jessica - a detective who pretends to have a heart of stone to a traumatized heroine who no longer supports witness the death of innocent people. In addition to shine alone, the actress has an amazing chemistry with all the characters involved in the life of Jessica, including her love interest,
Luke Cage. The David Tennant Kilgrave is spectacular. The actor, known for work on Doctor Who, can conquer the audience to bring elegance to one of the most repulsive and hateful antagonists Marvel. Kilgrave not only invades the mind of innocent people, but also sexually abuses his victims - a subject which, by the way, the series comes with great care and without the same intensity shocking of comics. Even after so much cruelty, obsession and coldness, the presence of Tennant in Jessica Jones is something impossible to get bored. A very special care that the series had was with the fact that, in the comics, Kilgrave is literally purple. On the screens, the color is used not only to make up the costume of the villain, but is also present in the form of lighting, objects and scenarios at various times. In a certain scene, Kilgrave gets so mad at Jessica that the blood vessels of your body turn purple, another great way to play with the favorite color of the villain. If Daredevil brought good fight sequences to the universe of Marvel, Jessica Jones was able to exploit sex scenes in a subtle way and at the same time realistic. Nothing adorned scenes, clichés and blindly loving couples. With 13 episodes, the narrative of the show unfolds unhurriedly and brings twists that sustain and Jessica Jones of the main action scenes. Although some storylines not arouse much attention, secondary characters such as Trish and Malcolm add a satisfactory hint of drama, both for the main narrative as to their own stories. Alongside Krysten Ritter, David Tennant plays the best version the villain Kilgrave could get. It was also a great introduction to the romance between Luke Cage and Jessica, proving that there is plenty of chemistry between the couple of heroes. THE VERDICT Jessica Jones is not a series about superheroes. It's about one of the most adult Marvel characters that, although it has given up the heroine's career, still cares about innocent lives. It's about a woman who must overcome the traumas of the past and face the present. For these reasons, Jessica is the most humanized protagonist of the comic book publisher adaptations (at least for now). Finally, after witnessing two successful productions, my expectations and anxiety about upcoming releases of Marvel and Netflix only increased.
CALL OF DUTY: BLACK OPS 3
THAT WAS A BOY LIKE ME ...
Like it or not, every end of year is the same thing: a new Call of Duty is released and Activision announces that the game breaks sales record. In 2015 with Black Ops 3, it was no different. The game sells like hell since his debut on November 6 and, since then, is full of people playing online games. The Black Ops franchise has drawn attention since its debut, showing the backstage of the Cold War in a period where the show was focused on showing more modern wars. It was confusing and lysergic history, combined with an incredible online matches so for the time - with the addition of one of the best maps of Call of Duty, Nuketown - that made the game stand out even though it was released on the tail end of the tremendously Successful Modern Warfare 2. Five years later, the company can use the new consoles to bring in Black Ops 3 a history as exaggerated as that of his predecessors - which can now be played cooperatively between four people - without giving up quality of online modes that can stand out even after the excellent multiplayer mode of Call of Duty: Advanced Warfare and amid so many good shooters currently available as Destiny, Halo 5: Guardians and Star Wars: Battlefront. Do not use drugs As would be expected in Black Ops, the story of the campaign mode is a complete journey. The difference between this new adventure and the first two games of the series - which was probably motivated by the wave of futuristic shooters as Advanced Warfare and Titanfall - is the futuristic theme, very similar to Call of Duty, 2014. You are a soldier with robotic arms and legs, has superhuman strength, can make double jumps and slide quickly. All of these actions happen without the character lose sight that is better in every game modes: regardless of maneuvering or dazzling pirouette are doing, such as running through walls or perform double jumps, there is always the possibility of eliminating the opponent. The skills closely resemble those of the previous game, but can go further. The soldiers "cyborgs" are quite agile and dispense the 2014 edition of exoskeletons Besides all the skills they have (super strength, high and double jump, run through walls), the player can use a special vision that shows where enemies, what type they are and whether they are ready to attack. It makes it much easier to continue the story with this feature, since it is unlimited in certain phases on any difficulty, which should help those who are now coming in shooting games. Who is already beast is not required to use. The soldier armed with mechanical parts also have other skills that make us even more salivating to eliminate hordes of enemies. Robots can be blown up with just a flick of the hand and you can also send a swarm against humans. Other "power" allows you to control robots so that they blow up other things in phases. Although the adventure is short - as is traditionally the campaign mode in the franchise - play alongside three other friends makes the most rewarding task at a time that makes us want to repeat all missions. There are ample maps that allow the group to spread or work and assembly. Voice communication is important. Another change is that you can choose your weapons configuration in campaign mode as it does in the multiplayer mode. Finally, we are no longer forced to play with the weapons that the game determines throughout history. Phenomenal multiplayer studio Regardless developing it, the multiplayer mode of Call of Duty series is great every year. The series knows very well draw the trend of the moment and create amazing maps that are not repetitive over time. It seems that everything is thought to, regardless of game mode, the clashes are good, tactical and action-packed. Walk the walls, give double jumping and sliding are the best ways for you to get around the scene and protect themselves from enemies. Black Ops 3 closely resembles Titanfall without the giant robots, which is not a bad thing. Standing still is not a good alternative, since the matches require fluidity of the player by all corners of the map. You want a shooter that gives to Toys "camper"? So play Battlefield or Star Wars: Battlefront. For the first time in the series, the weapons you choose to play level up along with the player. So you can unlock new sights, camouflage, aiming extenders and what else your shotgun or machine gun chosen offer. Weapons can also go to the level of prestige and obtain other advantages and customizations. It's a good way to make the player discover and use new weaponry and change their weapons configurations over time. Treyarch also wanted to bring some of the elements of MOBAs for Black Ops 3, providing characters with unique characteristics. Although during the match they are equal to each other in terms of common skills such as jumping, the look is different and each has two special powers activated during battle by pressing both shoulder buttons control. Not enough to change the way you play the multiplayer of this Call of Duty, but it offers an air of novelty in such a complicated way to innovate. The Zombies mode is fun and well fulfills its proposal - but it's not where I spend most of my time. In the shoes of four distinct characters, you'll have to survive against hordes of zombies managing the money received to acquire new weapons. There are well-known actors in this mode as Jeff Goldblum (The Fly and Jurassic Park), Heather Graham (Austin Powers 2 and Bogie Nights), Neil McDonough (Minority Report) and Ron Perlman (Hellboy), running the narrative part. You can play alone, but I recommend playing with friends. Call of Duty: Black Ops 3 fulfills its proposal excellence, but be sure to be that movie popcorn you like to see at the cinema while your other half complains wanting to see that French film. Do not expect a revolution in the series. However, there are noticeable improvements and a feel of Treyarch to see what's trending in the shooting games in first person and also to create new trends. I confess that I am very torn between this multiplayer game, which is exceptional, and the Halo 5. You want to take good shots online by 2015? Choose either one. Who should play this game Certainly, fans will not think of staying away from this Call of Duty. However, the game is highly recommended for those who enjoy games of first-person shooter and spend hours online face other players in tailor-made for these confrontations maps. THE VERDICT With a lysergic history and a robust multiplayer mode, the third game of the franchise Black Ops keeps the Call of Duty series on top. Online matches are intense, fast and with maps created with great care to generate situations of spectacular confrontations. Hard not to get excited, because now your favorite weapons also increase level, which allows you to add accessories. And for the first time, the player can create weapons profiles and equipment for the campaign mode. Play the adventure alongside friends is pretty cool, since the clashes are very difficult. It's what we always expect a good Call of Duty, Treyarch and whims in all aspects
Like it or not, every end of year is the same thing: a new Call of Duty is released and Activision announces that the game breaks sales record. In 2015 with Black Ops 3, it was no different. The game sells like hell since his debut on November 6 and, since then, is full of people playing online games. The Black Ops franchise has drawn attention since its debut, showing the backstage of the Cold War in a period where the show was focused on showing more modern wars. It was confusing and lysergic history, combined with an incredible online matches so for the time - with the addition of one of the best maps of Call of Duty, Nuketown - that made the game stand out even though it was released on the tail end of the tremendously Successful Modern Warfare 2. Five years later, the company can use the new consoles to bring in Black Ops 3 a history as exaggerated as that of his predecessors - which can now be played cooperatively between four people - without giving up quality of online modes that can stand out even after the excellent multiplayer mode of Call of Duty: Advanced Warfare and amid so many good shooters currently available as Destiny, Halo 5: Guardians and Star Wars: Battlefront. Do not use drugs As would be expected in Black Ops, the story of the campaign mode is a complete journey. The difference between this new adventure and the first two games of the series - which was probably motivated by the wave of futuristic shooters as Advanced Warfare and Titanfall - is the futuristic theme, very similar to Call of Duty, 2014. You are a soldier with robotic arms and legs, has superhuman strength, can make double jumps and slide quickly. All of these actions happen without the character lose sight that is better in every game modes: regardless of maneuvering or dazzling pirouette are doing, such as running through walls or perform double jumps, there is always the possibility of eliminating the opponent. The skills closely resemble those of the previous game, but can go further. The soldiers "cyborgs" are quite agile and dispense the 2014 edition of exoskeletons Besides all the skills they have (super strength, high and double jump, run through walls), the player can use a special vision that shows where enemies, what type they are and whether they are ready to attack. It makes it much easier to continue the story with this feature, since it is unlimited in certain phases on any difficulty, which should help those who are now coming in shooting games. Who is already beast is not required to use. The soldier armed with mechanical parts also have other skills that make us even more salivating to eliminate hordes of enemies. Robots can be blown up with just a flick of the hand and you can also send a swarm against humans. Other "power" allows you to control robots so that they blow up other things in phases. Although the adventure is short - as is traditionally the campaign mode in the franchise - play alongside three other friends makes the most rewarding task at a time that makes us want to repeat all missions. There are ample maps that allow the group to spread or work and assembly. Voice communication is important. Another change is that you can choose your weapons configuration in campaign mode as it does in the multiplayer mode. Finally, we are no longer forced to play with the weapons that the game determines throughout history. Phenomenal multiplayer studio Regardless developing it, the multiplayer mode of Call of Duty series is great every year. The series knows very well draw the trend of the moment and create amazing maps that are not repetitive over time. It seems that everything is thought to, regardless of game mode, the clashes are good, tactical and action-packed. Walk the walls, give double jumping and sliding are the best ways for you to get around the scene and protect themselves from enemies. Black Ops 3 closely resembles Titanfall without the giant robots, which is not a bad thing. Standing still is not a good alternative, since the matches require fluidity of the player by all corners of the map. You want a shooter that gives to Toys "camper"? So play Battlefield or Star Wars: Battlefront. For the first time in the series, the weapons you choose to play level up along with the player. So you can unlock new sights, camouflage, aiming extenders and what else your shotgun or machine gun chosen offer. Weapons can also go to the level of prestige and obtain other advantages and customizations. It's a good way to make the player discover and use new weaponry and change their weapons configurations over time. Treyarch also wanted to bring some of the elements of MOBAs for Black Ops 3, providing characters with unique characteristics. Although during the match they are equal to each other in terms of common skills such as jumping, the look is different and each has two special powers activated during battle by pressing both shoulder buttons control. Not enough to change the way you play the multiplayer of this Call of Duty, but it offers an air of novelty in such a complicated way to innovate. The Zombies mode is fun and well fulfills its proposal - but it's not where I spend most of my time. In the shoes of four distinct characters, you'll have to survive against hordes of zombies managing the money received to acquire new weapons. There are well-known actors in this mode as Jeff Goldblum (The Fly and Jurassic Park), Heather Graham (Austin Powers 2 and Bogie Nights), Neil McDonough (Minority Report) and Ron Perlman (Hellboy), running the narrative part. You can play alone, but I recommend playing with friends. Call of Duty: Black Ops 3 fulfills its proposal excellence, but be sure to be that movie popcorn you like to see at the cinema while your other half complains wanting to see that French film. Do not expect a revolution in the series. However, there are noticeable improvements and a feel of Treyarch to see what's trending in the shooting games in first person and also to create new trends. I confess that I am very torn between this multiplayer game, which is exceptional, and the Halo 5. You want to take good shots online by 2015? Choose either one. Who should play this game Certainly, fans will not think of staying away from this Call of Duty. However, the game is highly recommended for those who enjoy games of first-person shooter and spend hours online face other players in tailor-made for these confrontations maps. THE VERDICT With a lysergic history and a robust multiplayer mode, the third game of the franchise Black Ops keeps the Call of Duty series on top. Online matches are intense, fast and with maps created with great care to generate situations of spectacular confrontations. Hard not to get excited, because now your favorite weapons also increase level, which allows you to add accessories. And for the first time, the player can create weapons profiles and equipment for the campaign mode. Play the adventure alongside friends is pretty cool, since the clashes are very difficult. It's what we always expect a good Call of Duty, Treyarch and whims in all aspects
VICTOR FRANKENSTEIN
AN EXPERIENCE failed
You may already know the classic British horror tale of Mary Shelley, Frankenstein - also known known as The Modern Prometheus. On Thursday (26), director Paul McGuigan and writer Max Landis launch its modern film version of the iconic story, entitled Victor Frankenstein. A messy mix of comedy, horror and action among friends, the film begins with a fun and invigorating scene, but that is connected to a worn story ... like a reanimated corpse that stinks of the feet to the head. The pair of actors James McAvoy and Daniel Radcliffe interpret the scientist Frankenstein and his loyal assistant Igor, respectively. The film is essentially a prequel narrated by Igor perspective, detailing how Victor is the hunchback unnamed in a circus and rescues the young man from his cruel life. Frankenstein gives a name for the character Radcliffe after his roommate dies. The two did not take time to form a friendship, and this Igor version is almost as bright as the iconic mad scientist. And of course, the pair soon begins to work on creating a monster. But since we're talking about a prequel, the film does not just tell the story we know so well about the creation of Frankenstein's monster. The chemistry between McAvoy and Radcliffe makes the film work halfway, mainly for showing a madman Victor trying to present Igor for high society, science, and especially for independence. It seems that the actors relished the chance to bring a new version for these two character - and that's exactly what they can do. Except for the modern theme, Victor Frankenstein is very much a period piece, with a figure, production design and even excellent special effects. There are also traces the gothic Frankenstein and Igor experiments - something which unfortunately has the consequence of limiting the fime access for younger viewers. The problem of the film is that, sooner or later, the main theme of Frankenstein would have to appear. And what a Frankenstein adaptation without a monster? Not only does this lead to an end the long senseless act, it also means a change of pace for the film that knocks the aspects that so far made Victor Frankenstein a pleasant experience. As a result, the film ends in a shy way, trying too hard to get a connection to the story that follows prequel. Jessica Brown Findlay plays Lorelei, the beautiful circus acrobat who loves Igor. The need to add a female presence in the film makes sense, but the romance between the two characters is nothing convincing. It's unfortunate because you can see that McGuigan and Landis know and love the movie's source material - not only the book of Shelley, but also several other film adaptations. Perhaps, this movie would have worked better if the filmmakers had simply made a Frankenstein, unlike Frankenstein Begins. Victor Frankenstein VERDICT is an almost accident that is as far as the classic book movies can arrive in theaters. Its mix of genres initially brings refreshment for a family history. However, the final act just covering all other scenes, causing the film to the other failed experiment.
JUST CAUSE 3
TODAY I WILL CAUSE
Imagine you bought a ticket to the coolest amusement park in the world. It has the most vibrant roller coasters, the most exciting free fall and even the carousel sounds like fun. Now imagine that, to access any of these toys, you need to take a long queue with his family adoring leave embarrassed by jokes without thanks. Just Cause 3 is nearly so. An incredible amusement park full of explosions, shootings and exciting games - but it could be much better if he had a claim to history or artificial barriers to its content. Franchise veterans will immediately understand the footprint of Just Cause 3, because the formula has not changed almost nothing. The game is basically a playground in the form of huge open world, full of fun events to try and - mostly - things to explode. If you've played the any GTA or Saint's Row, know what we're talking about. We have at our disposal a wide variety of vehicles, weapons and paraphernalia in almost all cases, destroy and kill as many things we encounter along the way. You need more than that? Porn with story after the adventures as a CIA agent in Just Cause 1 and 2, Rico Rodriguez retires and returns to his native Medici, to overthrow the government of bloodthirsty dictator Sebastiano Di Ravello. For this, as we might have expected the protagonist, it will explode and destroy everything you encounter. The story of Just Cause 3 is not very deep or interesting, but it is as important as the plot of a porn film: we are here for the action. To care about the characters and their lenga-lenga narrative is entirely optional. Or at least it should be. Unfortunately, saccal history and quite uninteresting characters of Just Cause 3 often get in the way of simple and pure explosive fun that the game aims to provide. You have to face repetitive and dull missions, embarrassing jokes and dull dialogues to release several of the basic mechanics of the game. There is an identity crisis in the campaign of Just Cause 3, which can be defined as a cross between Grand Theft Auto and Saints Row. Far from taking the absurd humor, blatant and ridiculous games of the Volition, but trying to avoid at all costs be compared to the classics of Rockstar, Just Cause 3 can be neither funny nor endearing. Pula, leaves the ground Luckily, the campaign is just a bureaucracy needed to get to what really matters. If the plot of Just Cause 3 is an unfortunate mix between GTA and Saint's Row, this same formula works much better in defining the footprint of the open game world. As well, even I can no longer imagine how GTA 5 might be fun without the mechanical and trinkets that Just Cause offers to the genre. With a retractable hook, an infinite parachutes and a streamlined outfit that defies the laws of gravity, you can do amazing and absurd thing during his adventures in the shoes of Rico Rodriguez. Things like hanging beneath a helicopter to shoot missiles at the enemies that are on the floor, then throw the helicopter against a structure and fly with his wingsuit while watching it explode beneath you. It's like a film of Michael Bay, only cooler. It is in these moments of finesse in the chaos that Just Cause 3 shines. Destroy, but style is free, it's the coolest thing you can find to do in this game. It's almost an orchestra of explosions, stunts, stunts and bullets in which we are the rulers. The chaotic narrative that you build in each of their meetings with the military forces of Medici, is trying to destroy a military base or liberate a village, it's always exciting. As we engage in this story told through our actions naturally we begin to challenge us to make these moments even more interesting, exciting and - why not? - Delicious. Did I can catapult this soldier toward that explosive barrel? Did I can throw this plane into that battle tank? These small decisions, made in the heat of the moment and facing heavy fire, are what keeps Just Cause 3 interesting even long after exhausting its contents. Not lacking content to the game. Medici is ridiculously large, and there is plenty to do for the paradise islands that make up this country. In line with the Far Cry series, the main and most common game event is to conquer bases or villages occupied by the enemy. Unlike Far Cry, however, here you do this destroying everything in its path. After releasing a locality, several events are released in the region. Are things like exploding maximum possible car in a minute or make a perfect flight with his wingsuit. It is through these events that you can to improve your skills and equipment, which gives us additional motivation to test everyone. Handsome (in 2012) Visually, Just Cause 3 is a beautiful game ... to the end of last generation. Compared with The Witcher 3, Metal Gear Solid V and other open-world experiences launched this year, there is no way to avoid the feeling that the Avalanche's production graphics are somewhat outdated. This is nothing that affects the experience, but the evangelizers of beautiful visuals will probably turn up their noses to the game. It is also worth noting that, despite not having had trouble running Just Cause 3 in its PC version, the game load times are quite long, something quite annoying at the time you are trying to achieve a better score in one event. This issue is also being reported in versions for console where the game is also having problems falling frame rate and crashes. Nothing, however, is more annoying than intrusive and unintelligent connection system to the Square Enix servers. Lost count of how many times, in the middle of a glorious scene of action, seen Just Cause 3 crash to try to reconnect to servers Square. Even when I chose to play in offline mode, the game I tried to automatically reconnect every time you tried to access the menu, something that made me lose minutes. The only advantage of playing online is to compare their records in various actions with that of your friends, then you can not say that the wait is worth it. For a game that shines because of its fast pace and cadence of actions, these interruptions are quite annoying. Who should play this game Besides the Just Cause fan who will feel at home in this sequel, the new game from Avalanche Studios will make the joy of those who play GTA 5 GTA feeling homesick 2. However, brainless action Just Cause 3 will not please those looking for an intense and captivating plot, or who expect a nice cohesion between narrative and mechanical. If you like to boom without a reason, you can play without fear Medici. Without fear even, because you always have a parachute to prevent it smash on the floor. THE VERDICT Just Cause 3 is the art of destroying with style. It is a joke to challenge - or challenge friends - to try to see how far can throw an enemy soldier with his hook. It does everything explode and do not look back as a good action movie leading man. It's cathartic explosions and more explosions. Explosions too much. Were it not for his plot so well structured as a wet noodles or its annoying technical glitches, Just Cause 3 would be a game that would recommend without reservation to anyone who likes to see the world burn.
Imagine you bought a ticket to the coolest amusement park in the world. It has the most vibrant roller coasters, the most exciting free fall and even the carousel sounds like fun. Now imagine that, to access any of these toys, you need to take a long queue with his family adoring leave embarrassed by jokes without thanks. Just Cause 3 is nearly so. An incredible amusement park full of explosions, shootings and exciting games - but it could be much better if he had a claim to history or artificial barriers to its content. Franchise veterans will immediately understand the footprint of Just Cause 3, because the formula has not changed almost nothing. The game is basically a playground in the form of huge open world, full of fun events to try and - mostly - things to explode. If you've played the any GTA or Saint's Row, know what we're talking about. We have at our disposal a wide variety of vehicles, weapons and paraphernalia in almost all cases, destroy and kill as many things we encounter along the way. You need more than that? Porn with story after the adventures as a CIA agent in Just Cause 1 and 2, Rico Rodriguez retires and returns to his native Medici, to overthrow the government of bloodthirsty dictator Sebastiano Di Ravello. For this, as we might have expected the protagonist, it will explode and destroy everything you encounter. The story of Just Cause 3 is not very deep or interesting, but it is as important as the plot of a porn film: we are here for the action. To care about the characters and their lenga-lenga narrative is entirely optional. Or at least it should be. Unfortunately, saccal history and quite uninteresting characters of Just Cause 3 often get in the way of simple and pure explosive fun that the game aims to provide. You have to face repetitive and dull missions, embarrassing jokes and dull dialogues to release several of the basic mechanics of the game. There is an identity crisis in the campaign of Just Cause 3, which can be defined as a cross between Grand Theft Auto and Saints Row. Far from taking the absurd humor, blatant and ridiculous games of the Volition, but trying to avoid at all costs be compared to the classics of Rockstar, Just Cause 3 can be neither funny nor endearing. Pula, leaves the ground Luckily, the campaign is just a bureaucracy needed to get to what really matters. If the plot of Just Cause 3 is an unfortunate mix between GTA and Saint's Row, this same formula works much better in defining the footprint of the open game world. As well, even I can no longer imagine how GTA 5 might be fun without the mechanical and trinkets that Just Cause offers to the genre. With a retractable hook, an infinite parachutes and a streamlined outfit that defies the laws of gravity, you can do amazing and absurd thing during his adventures in the shoes of Rico Rodriguez. Things like hanging beneath a helicopter to shoot missiles at the enemies that are on the floor, then throw the helicopter against a structure and fly with his wingsuit while watching it explode beneath you. It's like a film of Michael Bay, only cooler. It is in these moments of finesse in the chaos that Just Cause 3 shines. Destroy, but style is free, it's the coolest thing you can find to do in this game. It's almost an orchestra of explosions, stunts, stunts and bullets in which we are the rulers. The chaotic narrative that you build in each of their meetings with the military forces of Medici, is trying to destroy a military base or liberate a village, it's always exciting. As we engage in this story told through our actions naturally we begin to challenge us to make these moments even more interesting, exciting and - why not? - Delicious. Did I can catapult this soldier toward that explosive barrel? Did I can throw this plane into that battle tank? These small decisions, made in the heat of the moment and facing heavy fire, are what keeps Just Cause 3 interesting even long after exhausting its contents. Not lacking content to the game. Medici is ridiculously large, and there is plenty to do for the paradise islands that make up this country. In line with the Far Cry series, the main and most common game event is to conquer bases or villages occupied by the enemy. Unlike Far Cry, however, here you do this destroying everything in its path. After releasing a locality, several events are released in the region. Are things like exploding maximum possible car in a minute or make a perfect flight with his wingsuit. It is through these events that you can to improve your skills and equipment, which gives us additional motivation to test everyone. Handsome (in 2012) Visually, Just Cause 3 is a beautiful game ... to the end of last generation. Compared with The Witcher 3, Metal Gear Solid V and other open-world experiences launched this year, there is no way to avoid the feeling that the Avalanche's production graphics are somewhat outdated. This is nothing that affects the experience, but the evangelizers of beautiful visuals will probably turn up their noses to the game. It is also worth noting that, despite not having had trouble running Just Cause 3 in its PC version, the game load times are quite long, something quite annoying at the time you are trying to achieve a better score in one event. This issue is also being reported in versions for console where the game is also having problems falling frame rate and crashes. Nothing, however, is more annoying than intrusive and unintelligent connection system to the Square Enix servers. Lost count of how many times, in the middle of a glorious scene of action, seen Just Cause 3 crash to try to reconnect to servers Square. Even when I chose to play in offline mode, the game I tried to automatically reconnect every time you tried to access the menu, something that made me lose minutes. The only advantage of playing online is to compare their records in various actions with that of your friends, then you can not say that the wait is worth it. For a game that shines because of its fast pace and cadence of actions, these interruptions are quite annoying. Who should play this game Besides the Just Cause fan who will feel at home in this sequel, the new game from Avalanche Studios will make the joy of those who play GTA 5 GTA feeling homesick 2. However, brainless action Just Cause 3 will not please those looking for an intense and captivating plot, or who expect a nice cohesion between narrative and mechanical. If you like to boom without a reason, you can play without fear Medici. Without fear even, because you always have a parachute to prevent it smash on the floor. THE VERDICT Just Cause 3 is the art of destroying with style. It is a joke to challenge - or challenge friends - to try to see how far can throw an enemy soldier with his hook. It does everything explode and do not look back as a good action movie leading man. It's cathartic explosions and more explosions. Explosions too much. Were it not for his plot so well structured as a wet noodles or its annoying technical glitches, Just Cause 3 would be a game that would recommend without reservation to anyone who likes to see the world burn.
XENOBLADE CHRONICLES X
KILLING WITH GIANT ROBOTS
After many hours exploring the vast world in Mira mechanical armor, the massive scale of Xenoblade Chronicles X still impresses me. The tumultuous alien world has artistic scenery breathtaking, hundreds of creatures to fight and a ridiculous amount of missions to complete. It's a long road and a bit tiring, but the powerful strands that you'll eventually use to make releases rewarding and immersive exploration of this hostile world. Xenoblade Chronicles X is an unpredictable story of survival of humanity being caught in the crossfire of a galactic war. The narrative, though inconsistent and somewhat drag, kept me interested. Most non-interactive scenes are amazing, but some are animated and have grossly repetitive and boring dialogues. This weak presentation is important moments in the history lose grace, taking emotional and dramatic value of the plot. The script is well located and the game's chapters seem well condensed chapters of an anime, so it is sad to note that this model was poorly exploited due to a fraca.Semelhante presentation to Xenoblade Chronicles Wii, this new open world game is immense , open and full of bizarre creatures. There are five different continents that you can explore from the beginning of the adventure, giving you a wide variety of options to experience the game. The variety of monsters and creatures Mira is really impressive. Herds of creatures of different levels of difficulty arise everywhere, leaving the planet full of things to kill. The huge bestiary made me feel that I was always going in a different fight, even after 50 hours of play. Unfortunately, these creatures rarely interact. The dynamic between prey and predators does not exist in this game. Mira is a hostile world for the player, but the lack of a food chain among the creatures of the world made me feel not in an open and wild world, but in a zoo .. Survival of the fittest But it was the fight that kept me captivated this experience even after dozens of hours invested. You can only directly control one of four characters on your team, but you can switch between weapons and long-range easily. A mix of basic attacks and special abilities is highly addictive thanks to combos you can do with your colleagues controlled by artificial intelligence. Whenever you knock an opponent, for example, one of your allies can take the opportunity to destroy the creature while she's fallen. This system encouraged me to try different moves, doing a combo of different cool moves with each new encounter. Develop my character was also a very fun experience, because Xenoblade provides three primary classes and 12 subclasses for each of them. Each of these choices appears to be better and more interesting than the other, and affect the weapons you can use and their special abilities, called Arts. Xenoblade encourages you to try different classes. This kept me interested in the evolution system for a long time. What great game The first few hours of Xenoblade Chronicles X can be somewhat tiring, because there is much to learn. As in almost every RPG, it uses resources that wins the battles to build new equipment and face stronger enemies, but the rate of progression in X Chronicles is quite satisfactory. I always felt it was evolving and becoming more powerful. However, the game items management system can not handle all the stuff that you gain during fights. Many items look or sound the same, which can be quite confusing, and 13 classification categories used in the inventory is not very useful at the time to find what you need or compare two devices to know which one is better. To endure all this, only with great rewards. But they exist and are worth: Halfway through the adventure, you can start building huge robotic armor calls Skells. These powerful and expensive armor are fully customizable, and can transform into vehicles. When I walked into my Skell the first time, the sense of scale of Xenoblade has changed dramatically, and I found myself facing much larger enemies and menacing in Mira. A giant ape that seemed unbeatable when he was walking now could be defeated without many problems, for example. Skells are immensely powerful, but not make it much easier your life in the final moments of the game. It's amazing how Xenoblade can raise your level of challenge to match its ever growing firepower during the campaign. The only problem of Skells is that they are extremely expensive and they spend many of their resources to be repaired. THE VERDICT Xenoblade Chronicles X is a huge Japanese RPG with areas, side missions and customization enough to keep you entertained for long. The narrative can be fought and somewhat shameful sometimes, but the customization and fighting make it rewarding and fun the mission to explore the world of Mira
After many hours exploring the vast world in Mira mechanical armor, the massive scale of Xenoblade Chronicles X still impresses me. The tumultuous alien world has artistic scenery breathtaking, hundreds of creatures to fight and a ridiculous amount of missions to complete. It's a long road and a bit tiring, but the powerful strands that you'll eventually use to make releases rewarding and immersive exploration of this hostile world. Xenoblade Chronicles X is an unpredictable story of survival of humanity being caught in the crossfire of a galactic war. The narrative, though inconsistent and somewhat drag, kept me interested. Most non-interactive scenes are amazing, but some are animated and have grossly repetitive and boring dialogues. This weak presentation is important moments in the history lose grace, taking emotional and dramatic value of the plot. The script is well located and the game's chapters seem well condensed chapters of an anime, so it is sad to note that this model was poorly exploited due to a fraca.Semelhante presentation to Xenoblade Chronicles Wii, this new open world game is immense , open and full of bizarre creatures. There are five different continents that you can explore from the beginning of the adventure, giving you a wide variety of options to experience the game. The variety of monsters and creatures Mira is really impressive. Herds of creatures of different levels of difficulty arise everywhere, leaving the planet full of things to kill. The huge bestiary made me feel that I was always going in a different fight, even after 50 hours of play. Unfortunately, these creatures rarely interact. The dynamic between prey and predators does not exist in this game. Mira is a hostile world for the player, but the lack of a food chain among the creatures of the world made me feel not in an open and wild world, but in a zoo .. Survival of the fittest But it was the fight that kept me captivated this experience even after dozens of hours invested. You can only directly control one of four characters on your team, but you can switch between weapons and long-range easily. A mix of basic attacks and special abilities is highly addictive thanks to combos you can do with your colleagues controlled by artificial intelligence. Whenever you knock an opponent, for example, one of your allies can take the opportunity to destroy the creature while she's fallen. This system encouraged me to try different moves, doing a combo of different cool moves with each new encounter. Develop my character was also a very fun experience, because Xenoblade provides three primary classes and 12 subclasses for each of them. Each of these choices appears to be better and more interesting than the other, and affect the weapons you can use and their special abilities, called Arts. Xenoblade encourages you to try different classes. This kept me interested in the evolution system for a long time. What great game The first few hours of Xenoblade Chronicles X can be somewhat tiring, because there is much to learn. As in almost every RPG, it uses resources that wins the battles to build new equipment and face stronger enemies, but the rate of progression in X Chronicles is quite satisfactory. I always felt it was evolving and becoming more powerful. However, the game items management system can not handle all the stuff that you gain during fights. Many items look or sound the same, which can be quite confusing, and 13 classification categories used in the inventory is not very useful at the time to find what you need or compare two devices to know which one is better. To endure all this, only with great rewards. But they exist and are worth: Halfway through the adventure, you can start building huge robotic armor calls Skells. These powerful and expensive armor are fully customizable, and can transform into vehicles. When I walked into my Skell the first time, the sense of scale of Xenoblade has changed dramatically, and I found myself facing much larger enemies and menacing in Mira. A giant ape that seemed unbeatable when he was walking now could be defeated without many problems, for example. Skells are immensely powerful, but not make it much easier your life in the final moments of the game. It's amazing how Xenoblade can raise your level of challenge to match its ever growing firepower during the campaign. The only problem of Skells is that they are extremely expensive and they spend many of their resources to be repaired. THE VERDICT Xenoblade Chronicles X is a huge Japanese RPG with areas, side missions and customization enough to keep you entertained for long. The narrative can be fought and somewhat shameful sometimes, but the customization and fighting make it rewarding and fun the mission to explore the world of Mira
STAR WARS: EPISÓDIO VII

THE CHAMPION IS BACK
Your wait is over. Star Wars: Episode VII - The Force Wake finally hit theaters. You will read this text in one of two situations: either attend the movie in the coming hours and not more controls anxiety; or just watch it and is eager to talk to someone about it. Anyway, this review is for you. During the press session that followed this morning, I wondered if it would be possible to express opinions about the film and hold no essential information. Yes, it is possible. By the way, do your personal effort and not read anything that might compromise their complete experience. There are at least three or four key information you should know just watching, not reading spoilers on Twitter. So I recommend turning off social networks before going to the movies. And I do here me, ensuring that I will not tell anything that you do not know. The first thing to say is: If you think you know what it is The Force Wake from the trailers, you better think again. None of the many teasers released in recent months offers some objective hint of the plot. I mean, can I assume few details, but not much. For example: where is Luke Skywalker? One can imagine that this question is not limited to the public: in the film, Luke is also a myth on which everyone remembers and wants to know about it. Also, what else the trailers show? Exciting interactions between sucateira Rey and former stormtrooper Finn; Han Solo and Chewbacca "back home" - ie aboard the Millennium Falcon; Read, eternal princess, now a general in charge of the Rebellion; and the new dark villain, Kylo Ren, worshiping the molten helmet of Darth Vader. I can assure you, all of this is in The Force Wake, one way or another. Interestingly go witnessing how these pieces fit together. And it's great to conclude that JJ Abrams performed his difficult task with flying colors. A bittersweet experience with the Star Trek franchise earned him a load of experience and further thickened his science fiction director peel. Although confident, he knew he could not miss the hand with a saga even more beloved, and his luck, was not what happened. Their creative choices, striving for objectivity and visual exuberance, can be seen and felt all the time (and without abusing the lens flare feature!). Grandiose plans and open shot in real locations show a side of Star Wars we have not seen in the previous films - in the case of the first trilogy, for sheer lack of resources; in the second case, just the opposite reason, excess special effects. The Force Wake makes conscious use of graphical computing resources, without exaggeration, excesses and exhibitionism. It's fun watching a fantasy film that seems indeed authentic, not just wrapped in digital trickery that plagued most of Episodes I to III. Face, The Force Wake manages to capture the magic and the feeling of the first three films released between 1977 and 1983. At the same time, it looks modern, current and elegant as a Star Wars for this generation should be. Perhaps the greatest merit of this new long - and possibly the next two - is to make us forget that the Episodes I to III existed. Some of that colorful and bright aesthetic is there, and the pace is a little less fast, but what we see is a fresh, brand-new and completely familiar at the same time. It looks like the Star Wars we know so well, but each new scene provides a surprise that will make the delight of nostalgic fans. If I may be outraged, I say it would be quite appropriate if the Force Wake was the first Star Wars film to be produced after Return of the Jedi. Now, get to be amazing to realize how much the trilogy 1999-2005 now looks disconnected from everything else. What else you need to know about The Force Wake not hinder your experience? Rather, the good parts. Rey, played by British Daisy Ridley, is amazing and is revealed heroin that Star Wars has always needed. Skillful, athletic, charismatic and owns a strong and credible personality, it dominates every scene in which it appears and has what it takes to become a saga icon for the new generations of fans. If there is one certainty at the end of the film, it is that Rey will glow so in the coming episodes and possibly far beyond this trilogy. The rookie cast the rest also seems oddly familiar, even if we have never lived with these heroes before. Poe Dameron (Oscar Isaac), most skilled pilot X-Wing of the Rebellion, will probably grow in the coming chapters, but already showed what came - for old fans, imagine it as a most affectionate Wedge Antilles and Latin blood . Finn (John Boyega) is also a pleasant surprise, bringing its energy interpreting a combination of spontaneity and comic relief that sometimes lack the protagonists of the previous films. When it comes to new heroes to ensure the future of the saga, Star Wars is alive and well. The dark side of the Force, however, things are still undefined. The Kylo Ren Adam Driver turns out to be much more than just a masked villain, black and thickly dressed (eventually he takes off the mask), but provides us with more questions than answers. As Daisy Ridley, Driver reveals the great men of the cast finding of The Force Wake and reconciling the cruelty and humanity we often witness the great villain of pop culture at all times - none other than Darth Vader. One thing you can be sure: Kylo Ren is not disposable like Darth Maul was. And we'll talk a lot about it (and their motivations) in the coming years. Other villains known for Episode VII - the Supreme Leader Snoke (Andy Serkis, computer graphics covered), Captain Phasma (Gwendoline Christie) and General Hux (Domhnall Gleeson) - could have more screen time, but it is likely that will grow in importance in episodes VIII and IX. What can you quickly notice is that the First Order can be much more cruel and ruthless than used to be the Empire led by Palpatine and Vader. Incidentally, Starkiller base, which freely describe as a "Death Star soaked in steroids and whey protein" can do more damage than the trailers let us imagine. Still talking about what works well in The Force Wake, we must applaud the very existence of the BB-8 droid, helpful, charismatic and totally in tune with what is Star Wars these days. In addition, re-explore the already spent C-3PO and R2-D2 would be a little bar forçação (the old pair of droids appears, but with importance relativized). That said, it's time to talk about what matters most to the old fans: what is the importance of Luke Skywalker, Leia Organa and Han Solo in the new film? In a way, you could say that Episode VII is a Han Solo movie (Harrison Ford) - which is not exactly a novelty, given the importance that he received in the trailers. But it's the way it is portrayed that may cause astonishment that the public does not see him in action for more than three decades. Remember that the most charming scoundrel mercenary Galaxy is now an old man, who happily aged without losing the toughness and tenderness. The best sound bites out of your mouth, and fraternal interaction he continues to play with Chewbacca after so many years of partnership comes to thrill. Ford deserves applause for scoring rescue one of the most beloved characters of the franchise and reinterpret it in exactly the way that fans dreamed of seeing. I could not disguise a yell of satisfaction when Solo finally stepped in, and this pleasure is renewed every smile mouth corner and catch phrase that he releases every dialogue with the younger cast. Citing one of his great shot, it is during these times that all ardent fan of Star Wars really feel at home. Carrie Fisher, in turn, does not have much time to say what came as the now General Read and look so tired of war and Solo. The problem may be that the expansive and sarcastic persona that the actress publicly built over the years now mingles with the imposing and respectful facet of Read. The former princess went through heavy times in the last three decades (not all very clear to the public), and it shows in the few minutes she's on the scene. Since Luke Skywalker (Mark Hammill) is the myth that all seek and recall in The Force Wake, and say more than that rather hinder the experience of those who have not seen the movie. At least for me, the greatest merit of the Force Wake is to be a film that a former follower of Star Wars (like me) not ashamed to say he loved. There were many times I romped in silence, laughed or moved me (wet eyes) because of some reference, easter egg or small detail that will hit the majority of the public, but that will make fans of the first generation think "earned By this, JJ ". Currently the most respected nerd this and other galaxies, Abrams shows us that it is one of ours, with maximum respect for the original product and the memory of fans. At the same time, it still manages to surprise us every revelation and makes us wonder what will happen next, or what the hell many of those things mean. In fact, maybe that's the biggest flaw of Star Wars: Episode VII: it leaves many loose ends, too much. Probably the intention was not to reveal too much to be what count in the next film. Also, it seems that the pace is overly incessant, as if there was a rush to get "there". There is no long dialogues, common in the two trilogies, and there is very little room for boring philosophical or political discussions. It's all right to the point without frills, but with refinement and remarkable whim. The feeling that the film goes fast is true and literal: Episode VII exceeds just over two hours, but it could take at least 40 minutes longer (the current public blockbusters in the right is already indoctrinated to endure it). Subject to explore there, and I doubt the audience would complain to get a little more time sitting in the dark. On the technical side, there is much more to be said. In most scenes, special practical effects are favored in relation to computer graphics, which contributes to the sense of realism and familiarity
with the original trilogy (also very "analog"). There are almost no sequences in which doubt what we are seeing, as was the case for most of the annoying Episode II. The interior of the Millennium Falcon remains intact as it was in our childhood memories, and the scenes on the desert planet of Jakku reserve taken breathtaking. At the same time, there is so much news that you need to watch the movie several times to account for all: unprecedented creatures, planetary systems on which we had never heard of and a whole new political structure that does not lend itself very long to explain. This time consuming parallel products - books, comics, games etc. - will be mandatory task to fans who want to understand the worth of the plot intricacies. And speaking of iconic moments, everything you expect to see in a Star Wars film is present in the Force Wake: There lightsaber battles passionate and bloody, chaotic gunfights between rebels and stormtroopers and scenes of mind-blowing space battles - even more amazing when it happens in broad daylight, close to the surfaces of planets. It is an intense and modern way to witness the rivalry between X-Wings and TIE-Fighters as we could only imagine in our childhood dreams. Incidentally, this is another aspect in which the new movie surprises: we see angles and points of view unpublished, literal and abstract, which previously were not exploited and that now arise crystalline to our delight. You know what I mean when it's your turn to watch. Such boldness also apply to interesting fights lightsaber, here come a renewed approach without losing dignity. And contrary to what the seal Disney could give to understand, this is not a film for children, although not lack appeal for this - BB-8, Ray, Finn and even Kylo Ren are charismatic enough to last in the universe the action figures. But there are considerable doses of violence as torture, fighting hand-to-body with blood splashing, mass executions, devastated planets and even persecutions with horrible monsters to style Alien: The Eighth Passenger. For these and other, Episode VII is the most varied film of the whole saga, and perhaps most adult and emotional from The Empire Strikes Back (no use, I will never convince me that the nascent transformation of Anakin into Darth Vader was performed with adequate sensitivity. Unforgivable, George Lucas!)
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