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quinta-feira, 17 de dezembro de 2015


Full steam ahead !!
I never have been a connoisseur of cars, let alone a racing enthusiast or powerful vehicles. I am the kind of person who needs Google it warns the driver when the application "I am in Sienna." So, I am not a big fan of racing games - at least those with real cars. The big exception was ever Need for Speed, who conquered me with his less realistic footprint, diverse racing styles and this fun game of cops and robbers more than 200 km / h. Need was the cart's play for those who do not care much about the intimidating realism of a Gran Turismo or Forza. It was also a series in which the car was less important than what you did to him. Fun it was to increase its powerful with stickers, fancy bonnets and a "beautiful" pink neon color. Demote is art and shaving part, as they say. The good news for those who are fan of the franchise is that the new Need for Speed, developed by Ghost Games, brings everything we could expect from a game Need. Illegal cracks with tuned cars, the skid disputes in dangerous curves and the catch-up with the police are there. The vehicle customization also follow firm and strong, with many different options to make your car run the way that suits you. Even scenes with real actors to tell the story of the game, a clear reference to the Underground and Most Wanted times are back. Giving that mischievous zerinho, and do not want anything The bad news is that, unlike past games in the franchise, Need for Speed ​​2015 tries to do a bit of everything and ends up skidding on the runway. While Criterion studio focused their efforts on the beef between police and underground corridors both Hot Pursuit as in Rivals, newcomer Ghost tries to bite off more than you can chew, putting police chases, traditional races, skid competitions and other events in the same package . The result is that no style received the attention it deserves, and the experience ends up getting a shallow well. The new Need, the police chases are not strained as they were in Hot Pursuit and Most Wanted. Drift disputes are not fun and flashy as the Underground games. The cracks are not exciting until the last second as almost every game in the series. Perhaps if he had given a greater focus on some of the aspects that define the series, the Swedish studio Ghost Games was more successful in its initiative to renew Need for Speed. The inexperience of Ghost Games is most noticeable on some technical aspects of the game, especially in the artificial intelligence of the opponents corridors and the police. In some events where the goal is to overruns in sync with a group of pilots, lack of coordination of other runners can be unnerving. But nothing beats the stupidity of the police, who allow themselves to shake off easily and do not call reinforcements or when you hit against their car several times in a row. Police for who need police Fortunately, these problems do not prevent the game is fun. The controls respond very well and the changes you make in your powerful are remarkable. Change the tire grip and the car will surely slide over or become more firmly on track. Increase handbrake resistance, and you makes your life easier time to stop the car. There are quite a lot of events, and the ability to get out of a dispute overruns straight to a police chase does not let the game become almost never cloying. And when you really get sick of running, you can return to the garage and play to make the car more angry, cool, radical or just ridiculous the fictional Ventura Bay. The options and the variety of customization are such that, while tunava my Camaro, had the same feeling when I'm creating a MMORPG character: "I will spend more time perfecting this car than playing with him." Cars "angry" (or not) Obligatory online mode also compensates for the game's problems. You can find other players for always night city streets and challenge them to a rift. Against other players, the races are certainly more challenging and exciting than against the AI. The problem is that, to always have to be connected, there is no option to pause a race in the new Need for Speed. If you need to go to the bathroom in the middle of a rift, get ready to turn laggard. And remember that the game has a story told through scenes filmed with real actors. Because I left it to the end of the review? Because this story makes no difference almost none for the game. It is the good old script porn: just a warm up for the action that matters. Who should play this game who likes an unpretentious racing game and without much concern for realism can find some good hours of fun in Need for Speed. Fans of the series will certainly surprising changes of direction that the franchise has now taken that is being developed by a new studio, but the essence remains the same: clandestine races, dangerous skidding and a police officer or another to try to keep us in line. THE VERDICT The new Need for Speed ​​was a litmus test for the fledgling Ghost Games, I needed to prove to be able to take a franchise both name and tradition. In the end, despite the inexperience of the studio have caused some problems to the game, they could at least try to understand what is Need for Speed. It is likely that things will improve quite going forward but as a first attempt, the Need for Speed ​​2015 can still be worth a few hours of your time.

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